d06aaf generates the set of interior vertices using a process based on a simple incremental method. A smoothing of the mesh is optionally available. For more details about the triangulation method, consult the D06 Chapter Introduction as well as George and Borouchaki (1998).
This routine is derived from material in the MODULEF package from INRIA (Institut National de Recherche en Informatique et Automatique).
George P L and Borouchaki H (1998) Delaunay Triangulation and Meshing: Application to Finite Elements Editions HERMES, Paris
1: – IntegerInput
On entry: the number of vertices in the input boundary mesh.
2: – IntegerInput
On entry: the maximum number of vertices in the mesh to be generated.
3: – IntegerInput
On entry: the number of boundary edges in the input mesh.
4: – Integer arrayInput
On entry: the specification of the boundary edges. and contain the vertex numbers of the two end points of the th boundary edge. is a user-supplied tag for the th boundary edge and is not used by d06aaf.
and , for and .
5: – IntegerOutput
On exit: the total number of vertices in the output mesh (including both boundary and interior vertices). If , no interior vertices will be generated and .
6: – IntegerOutput
On exit: the number of triangular elements in the mesh.
7: – Real (Kind=nag_wp) arrayInput/Output
On entry: contains the coordinate of the th input boundary mesh vertex; while contains the corresponding coordinate, for .
On exit: will contain the coordinate of the th generated interior mesh vertex; while will contain the corresponding coordinate, for . The remaining elements are unchanged.
8: – Integer arrayOutput
On exit: the connectivity of the mesh between triangles and vertices. For each triangle
, gives the indices of its three vertices (in anticlockwise order), for and .
9: – Real (Kind=nag_wp) arrayInput
On entry: the desired mesh spacing (triangle diameter, which is the length of the longer edge of the triangle) near the boundary vertices.
, for .
10: – LogicalInput
On entry: indicates whether or not mesh smoothing should be performed.
If , the smoothing is performed; otherwise no smoothing is performed.
11: – Real (Kind=nag_wp)Input
On entry: the coefficient in the stopping criteria for the generation of interior vertices. This argument controls the triangle density and the number of triangles generated is in . The mesh will be finer if coef is greater than and is a good value.
12: – Real (Kind=nag_wp)Input
On entry: controls the rate of change of the mesh size during the generation of interior vertices. The smaller the value of power, the faster the decrease in element size away from the boundary.
13: – IntegerInput
On entry: the level of trace information required from d06aaf.
No output is generated.
Output from the meshing solver is printed on the current advisory message unit (see x04abf). This output contains details of the vertices and triangles generated by the process.
You are advised to set , unless you are experienced with finite element mesh generation.
14: – Real (Kind=nag_wp) arrayWorkspace
15: – IntegerInput
On entry: the dimension of the array rwork as declared in the (sub)program from which d06aaf is called.
16: – Integer arrayWorkspace
17: – IntegerInput
On entry: the dimension of the array iwork as declared in the (sub)program from which d06aaf is called.
18: – IntegerInput/Output
On entry: ifail must be set to , . If you are unfamiliar with this argument you should refer to Section 3.4 in How to Use the NAG Library and its Documentation for details.
For environments where it might be inappropriate to halt program execution when an error is detected, the value is recommended. If the output of error messages is undesirable, then the value is recommended. Otherwise, if you are not familiar with this argument, the recommended value is . When the value is used it is essential to test the value of ifail on exit.
On exit: unless the routine detects an error or a warning has been flagged (see Section 6).
Error Indicators and Warnings
If on entry or , explanatory error messages are output on the current error message unit (as defined by x04aaf).
Errors or warnings detected by the routine:
or , for some and ,
, for some ,
, for some ,
An error has occurred during the generation of the interior mesh. Check the definition of the boundary (arguments coor and edge) as well as the orientation of the boundary (especially in the case of a multiple connected component boundary). Setting may provide more details.
An unexpected error has been triggered by this routine. Please
See Section 3.9 in How to Use the NAG Library and its Documentation for further information.
Your licence key may have expired or may not have been installed correctly.
See Section 3.8 in How to Use the NAG Library and its Documentation for further information.
Dynamic memory allocation failed.
See Section 3.7 in How to Use the NAG Library and its Documentation for further information.
Parallelism and Performance
d06aaf is not threaded in any implementation.
The position of the internal vertices is a function of the positions of the vertices on the given boundary. A fine mesh on the boundary results in a fine mesh in the interior. The algorithm allows you to obtain a denser interior mesh by varying nvmax, bspace, coef and power. But you are advised to manipulate the last two arguments with care.
You are advised to take care to set the boundary inputs properly, especially for a boundary with multiply connected components. The orientation of the interior boundaries should be in clockwise order and opposite to that of the exterior boundary. If the boundary has only one connected component, its orientation should be anticlockwise.
In this example, a geometry with two holes (two interior circles inside an exterior one) is meshed using the simple incremental method (see the D06 Chapter Introduction). The exterior circle is centred at the origin with a radius , the first interior circle is centred at the point with a radius , and the second one is centred at the point with a radius . Note that the points and ) are points of ‘near tangency’ between the exterior circle and the first and second circles.
The boundary mesh has vertices and edges (see Figure 1 in Section 10.3). Note that the particular mesh generated could be sensitive to the machine precision and therefore may differ from one implementation to another. Figure 2 in Section 10.3 contains the output mesh.